Hive Perdita Analysis

Matchup analysis → Layout

Take & Hold vs Purge the Foe · 1 — what each objective costs to hold

Warhammer 40,000 11th edition · GDM 2026 matched play · measured terrain analysis

Key finding

Taking the enemy home objective on this layout means holding a spot up to 23.5% of their deployment zone can see — measured with the engine's line-of-sight over every legal holding position within control range.

The board

A Sweeping Engagement board: the deployment zones run along the long edges, which shortens every threat range and makes the expansion objectives the real battleground. Deployment style: Sweeping Engagement.

What each objective costs to hold

Every figure below is measured, not estimated. The engine walks every legal holding position within control range of the marker (3" — you hold an objective from near it, not from on top of it), and for each one counts how much of a deployment zone can draw line of sight to it. The reported number is the best spot available, because that is the one a real player uses.

ObjectiveSeen by P1's zone (P0 holding)Seen by P0's zone (P1 holding)Seen from anywhereSpots in coverSpots that can hideDistance from DZ0 / DZ1
centre7.8%5%17.3%100%100%8 / 8
home00%20.2%10.3%100%100%0.6 / 25.6
home123.5%0%8%100%100%25.6 / 0.6
exp012.2%0%18.1%100%100%16.5 / 3.5
exp10%14.3%16.8%100%100%3.5 / 16.5

How to read it

An objective with a low number for its owner and a high number for the invader is structurally defensive: cheap to keep, expensive to steal. That asymmetry is invisible in the mission cards, which price an objective the same wherever it sits.

"Spots in cover" is the share of legal holding positions inside a terrain area, which grants Benefit of Cover to INFANTRY, BEASTS and SWARM. "Spots that can hide" is the share inside an area holding dense terrain, where an infantry unit that has not shot this turn or last is Hidden and cannot be seen beyond 15". On these layouts the objectives sit inside ruins by design, so both are high — which quietly favours whoever is already holding.

Limits of this measurement

Line of sight is not the same as threat: nothing here weights weapon range, so these are upper bounds on who can actually shoot you. Deployment-zone exposure describes the opening turns; the "from anywhere" column is the mid-game picture once armies have moved. And exposure is only half of a real decision — the other half is what the mission card pays you for taking the risk.

Ratings and why

MetricScoreConfidenceBasisWhy
exposure5/20highsimulationTaking the enemy home objective on this layout means holding a spot up to 23.5% of their deployment zone can see — measured with the engine's line-of-sight over every legal holding position within control range.
exposure2/20highsimulationThe central objective(s) can be held from a spot at most 7.8% of the enemy deployment zone can see, making central-scoring lines unusually cheap here.

Objective by objective

Frequently asked

Take & Hold vs Purge the Foe · 1 — what each objective costs to hold — what does the measurement show?

Taking the enemy home objective on this layout means holding a spot up to 23.5% of their deployment zone can see — measured with the engine's line-of-sight over every legal holding position within control range.

Which objectives are cheap to hold and which are expensive?

centre: the side that already owns this ground can hold it from a spot only 5% of the enemy deployment zone can see; the side taking it from them faces 7.8%. Nearest deployment zones are 8" and 8" away. home0: the side that already owns this ground can hold it from a spot only 0% of the enemy deployment zone can see; the side taking it from them faces 20.2%. Nearest deployment zones are 0.6" and 25.6" away. home1: the side that already owns this ground can hold it from a spot only 0% of the enemy deployment zone can see; the side taking it from them faces 23.5%. Nearest deployment zones are 25.6" and 0.6" away. exp0: the side that already owns this ground can hold it from a spot only 0% of the enemy deployment zone can see; the side taking it from them faces 12.2%. Nearest deployment zones are 16.5" and 3.5" away. exp1: the side that already owns this ground can hold it from a spot only

Provenance